The creator of PlayStation “can’t see the point” in the metaverse.
Aizaz khan January 20, 2022 2 min read
“You would rather be a polished avatar than your real self?”
Ken Kutaragi was the primary driver behind Sony’s entrance into video games and was the leader of the teams responsible for the development of the first PlayStation and PS2, PS2, PS3, and PSP. He left the PlayStation company in 2007 but remained as an honorary employee in Sony for a handful of years. He now manages an automated company named Ascent.
Kutaragi was interviewed by Bloomberg’s news about his vision for Ascent that blends real-world and online world with a non-technological manner (the one he cited is similar to Star Wars holograms). This focus coincides closely with the top tech industry buzzwords currently: Kutaragi has never been a fan of the metaverse.
“Being in the real world is very important, but the metaverse is about making quasi-real in the virtual world, and I can’t see the point of doing it. Would you rather be a polished avatar instead of your real self? That’s essentially no different from anonymous messageboard sites.”
It’s finally been said! It’s fun watching executives try to pitch an idea they don’t understand fully. Below, you can watch Bobby Kotick, for example, who came up with the idea that players could enjoy Call of Duty together while using other software like Microsoft Teams to talk. Wow, I wish I had thought of it.
It’s finally been said! It’s interesting watching executives try to pitch an idea they don’t comprehend fully: Below, you can watch Bobby Kotick, for example, coming up with the idea of allowing people to enjoy Call of Duty together while using other programs like Microsoft Teams to talk. Wow, I wish I had thought of it.